/*
 * Copyright (C) 2012 Rothens
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
package rpg.entities;

import rpg.Location;
import rpg.Maps.Map;

/**
 * rothens.tumblr.com
 * @author Rothens
 */
public abstract class Enemy extends LivingEntity {
	
	Entity targetEntity;
	
	abstract void setTarget(Entity entity);
	
	public Enemy(int health, Location loc){
		super(health, loc);
	}
	
}
